Draft #1: Our Proposal


Students, teachers and community members will share learning experiences through digial media. Intercommunication through digital resources will be an integral part of this collaboration. We will also provide opportunities for others to contribute to our archive or respository of digital experiences through watching online tutorials and granting space for idea exchange.

Our conversation is logged in the following QuickTopics Discussion titled "Digital Experiences"


We are all limited by time and space. Although the Internet in the recent years have afforded us unbelievable breakthroughs to these limitations, we are still all trying to participate in as many experiences around the world. We hope to expand our mini universe and allow a community of sharers of experiences.


We will host a wikispace titled "Digital Experiences" with three components. The first will be experiences that we, as educators, want to provide for our students. Examples can include a virtual trip to a campus, museum, or interviews with someone significant. These provide opportunities that students would not be able to physically experience. The second component will be for students to share their experiences and reactions during and or after an actual field trip. The last component will be opportunities for students, teachers and community members to contribute to our "Where in the World have you been?" section. This element helps to break down any physical limitations to experience different parts of the world, digitally. To assist interested participants, we will make available tutorials on creating ways of creating products.

EEV Key Elements, including NETS-T

  • Our project includes children as desired, vital and contributing partners with others in a learning community.
  • It naturally links people of all ages and backgrounds with cultural and community resources on Long Island and the world too!
  • It has components that would change or be dramatically enhanced with powerful tools of electronic communications and multimedia expressioning being used well.
  • It crosses academic disciplines often blurring the very sense of a particular discipline and building a wholistic, natural learning experience.
  • It is energizing and intrinsically motivating for children and adults.
  • NYS curriculum and standards fit naturally within the confines of this project.

1. Facilitate and Inspire Student Learning and Creativity
2. Design and Develop Digital-Age Learning Experiences and Assessments
3. Model Digital-Age Work and Learning
4. Promote and Model Digital Citizenship and Responsibility
5. Engage in Professional Growth and Leadership


Teachers, students and the educational community at large, will all be participants in this collaborative project. The internal task organization of our project is as follows, with respect to individual contributions to our library of digital experiences, in addition to the collaborative work of creating and maintaining this wiki:
1. Anne Brusca: Cradle of Aviation Museum; Philadelphia; New Orleans
2. Tammy Chiang: C.W. Post; Frost Valley; Boston
3. Adam Dugger: Garvies Point Museum & Preserve; Smithtown Historical Society
4. Jo Ann Estevez: DNA Lab-done; Roslyn Museum-November '08; Botanical Gardens-early spring '09; C.W. Post-have video; Montreal Botanical Gardens-done
5. Noel Forte: Providing online tutorials
6. Keri Willis: NYC, England, Spain & France tour
7. Linda Zwillick: Dubai; Antartica


We will be creating videos. We will be incorporating some of the following Web2.0 tools for our Digital Experience:

• PhotoStory- Linda Zwillick
• Slideshare
• Voicethread- Tammy Chiang
• Movie Maker- Adam Dugger
• You-Tube
• Teacher Tube
• Magtoo
• Scrapblog- Anne Brusca
• Panaramio
• Slide- Jo Ann Estevez
• Authorstream- Noel Forte
• Pikistrips
• Animoto
• Mixbook
• Jing
• Mixbook
• Video.google
• Blip.tv


Everything about our project is ongoing. We are constantly changing different aspects of our proposal, our project, our ideas. We plan to reconvene weekly to compare and evaluate our mini-group products. Little by little, we will be putting our work-in-progress into a common wiki.

How Assessed

Feedback through online surveys, testimonials and interviews uploaded onto the webpage, blogs, online chats, and email. We can also ask colleagues to visit our collaboration website and provide feedback on our project. The responses of fellow teachers will help us work out the practical aspects of our project. We can also solicit our colleagues to volunteer their classes to participate in online activities and assessments of our project.